The Traditional Escape Room
Taken To A New Level

OUR GAMES

You and your group will work together to uncover the secrets of the Queen of Hearts, who has cast a spell on Wonderland's time. Drink a shrinking potion and follow the White Rabbit through the twisted mazes of the world behind the looking-glass. Help the Hatter who's stuck in time, follow the Cheshire Cat through the enchanted Dark Forest and sneak past the card guards into the castle to defeat the Queen of Hearts and lift the spell from the main clock tower to save Wonderland!

DIFFICULTY: HARD

2-5 PLAYERS

AGE RECOMMENDED: 13+

ALICE

CHERNOBYL

You and your group will travel back in time to see if you can change the situation from which it seemed - there was no way out. What happened on the night of the accident? What happened afterwards? Find answers to questions that have remained unanswered until now. The ghost town of Chernobyl can tell you its story.. A story which cost lives. A disaster that still affects us today!

DIFFICULTY: MEDIUM

2-5 PLAYERS

AGE RECOMMENDED: 13+

CYBERPUNK

It’s the beginning of the 22nd century. Society has collapsed amid rapid technological progress. People are modifying their own bodies extensively. Corporations war with one another over data, which has become the most valuable commodity on the market. Your group, made up of cyborgs equipped with special skills, has decided to steal some rare data from the archives of an influential corporation. Infiltrating the complex unnoticed, you must get to the archives and download the stack memory.

DIFFICULTY: HARD

2-5 PLAYERS

AGE RECOMMENDED: 13+

MISSION SIGMA

On the roof of an abandoned high-rise, a terrorist has installed a nuclear warhead with a timer on it. The building itself has been turned into a tower filled with intricate traps and obstacles. Your team has been recommended as specialist in such puzzles, and the secret service has helped you infiltrate the courtyard. The rest is down to you. Can you get past all the traps and preempt a nuclear attack?

DIFFICULTY: EASY

2-5 PLAYERS

AGE RECOMMENDED: 13+

SIGNAL LOST

The connection with the secret research station “Asgard”, orbiting the Earth, was unexpectedly lost. One hour remains until “Asgard” enters earths atmosphere. If the station falls on Earth, it will lead to millions of victims. You are a part of emergency team that has to restore the operability of the station systems. To make this possible, your consciousness will be digitally integrated into the experimental model of engineer robots. Find answers and repair the main on-board computer to prevent a disaster.

DIFFICULTY: MEDIUM

2-5 PLAYERS

AGE RECOMMENDED: 13+

THE PRISON

Your police force team has been cracking down on criminal gangs for years and taking no prisoners. The last major operation left several corrupt police heads rolling. You’ve been framed and put in jail on trumped-up charges. Your friends still have their freedom though. The escape plan is all set, and now you’ll need all the courage, all the cunning and all the luck you have to get to freedom and clear your name.

DIFFICULTY: HARD

2-5 PLAYERS

AGE RECOMMENDED: 13+

SANCTUM

A fellow detective has gone missing and your group must help her. It is time to visit an old abandoned monastery, where the cult of an ancient deity settled. You will have to risk not only your life but also your soul when you encounter the mysterious force that slumbers in the dungeon of the empty monastery. In order to find out what happened to your friend and get away from paranormal phenomena, you will have to face horrifying secrets this dark sanctuary hides and solve ancient puzzles.

DIFFICULTY: MEDIUM

2-5 PLAYERS

AGE RECOMMENDED: 16+

SURVIVAL

You and your friends planned an unforgettable vacation. That's until lightning struck the plane and it crashed next to a small uninhabited island in the Pacific Ocean. The cockpit transmitter is malfunctioning and doesn’t let you call for salvation. Who knows how long you will have to wait until the search team finds you.. You all are hungry, there are no supplies and nothing but wild nature around you. Use your critical thinking to survive. Investigate what can be found on the island and how it can help you to stay alive!

DIFFICULTY: EASY

2-5 PLAYERS

AGE RECOMMENDED: 13+

JUNGLE QUEST

During a walk in the park, your group found a portal that leads to the mysterious world. An amazing sanctuary populated by animals appears in front of you. But how do you get back to Earth?
To find your way home, you must solve a series of puzzles and explore the mysterious world of flying islands.

DIFFICULTY: EASY

2-5 PLAYERS

AGE RECOMMENDED: 13+